Based on a scanned painting, modified using 2d filters and effects. Genar Hofoen is inspired by a character created by Iain M. Banks’ appearing in his Culture series novel ‘Excession’, and is part of the Transmutation graphics series (this series is scheduled for a future solo exhibition). Enjoy part 2. Pierre
Tag Archives: Culturenovels
Genar Hofoen – variations: part 2
Genar Hofoen – variations: part 1
Based on a scanned painting, modified using 2d filters and effects. Genar Hofoen is inspired by a character created by Iain M. Banks’ appearing in his Culture series novel ‘Excession’, and is part of the Transmutation graphics series (this series is scheduled for a future solo exhibition). Enjoy. Pierre
Joonga: The Arrival – 3d composition part 2
‘Joonga: The Arrival’ (additional variations on a theme): A 3d scene I created using the defunct and much missed Softimage-XSI software back in the mid-2000s (old school and last 2013 version). I recently updated the scene and experimented with some new Final gathering renderings (Nov. 2019). Final gathering is an image based lighting radiosity/global illumination type of rendering engine, which, in Softimage-XSI, is part of […]
Joonga: The Arrival – 3d composition
‘Joonga: The Arrival’: A 3d scene I created using the defunct and much missed Softimage-XSI software back in the mid-2000s (old school and last 2013 version). I recently updated the scene and experimented with some new Final gathering renderings (Nov. 2019). Final gathering is an image based lighting radiosity/global illumination type of rendering engine, which, in Softimage-XSI, is part of the Mental Ray rendering package. […]
Joonga – Rendermap variations: part 2
The experiments continue with additional variations on a theme of the Joonga rendermaps (part 2). Recycling rendered frames from a previously created 3d scene, the said scene models’ surface geometry are rendered (the geometry normals are sampled, but is not a bitmap rendering), thus creating unpredictable image results that are quite fascinating with many aesthetic possibilities. The rendered results are then re-worked at another level […]
Joonga – Rendermap variations: part 1
The experiments continue with additional variations on a theme of the Joonga rendermaps (part 1). Recycling rendered frames from a previously created 3d scene, the said scene models’ surface geometry are rendered (the geometry normals are sampled, but is not a bitmap rendering), thus creating unpredictable image results that are quite fascinating with many aesthetic possibilities. The rendered results are then re-worked at another level […]
Joonga: graphic variations
More graphic experiments using 2d filters with the intention of finding the right ‘look” and ‘feel’. This time, using a rendered frame from a resurrected 3d scene I created back in the 2000s. The scene depicts a figure inspired by Iain M. Banks’ Culture series novels; leaning more toward the concept of the gel-field suit ‘worn’ and manipulated by the character Genar Hofoen from the […]
Pierre Duranleau and/et Cafargo | All rights reserved - tous droits réservés: 2021